| Class Type | Auto Enrl | Reg Num | Subj | Cat Num | Sect | Comp | Status | Title | Units | Instructor | Seats Avail | Tot Enrl | Days | Time | Bldg Room | Fee | GE |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| N | APCG | 110 | 01 | DIS | Open | Computer-Assisted Art I | 3 | Pereira,Frank L | 180 | 0 | M | 0800AM 0850AM |
PAC 144 | C1 | |||
| E | 01 | 3757 | APCG | 110 | 02 | ACT | Open | Computer-Assisted Art I | Clark,Adam D | 26 | 0 | MW | 0900AM 1050AM |
OCNL 251 | C1 | ||
| E | 01 | 3758 | APCG | 110 | 03 | ACT | Open | Computer-Assisted Art I | Pereira,Frank L | 26 | 0 | MW | 1100AM 1250PM |
OCNL 241 | C1 | ||
| E | 01 | 3759 | APCG | 110 | 04 | ACT | Open | Computer-Assisted Art I | Robbins,Russell W | 25 | 0 | MW | 1200PM 150PM |
OCNL 251 | C1 | ||
| E | 01 | 3779 | APCG | 110 | 05 | ACT | Open | Computer-Assisted Art I | Robbins,Russell W | 25 | 0 | MW | 200PM 350PM |
OCNL 241 | C1 | ||
| E | 01 | 3760 | APCG | 110 | 06 | ACT | Open | Computer-Assisted Art I | Robbins,Russell W | 26 | 0 | TR | 0900AM 1050AM |
OCNL 251 | C1 | ||
| E | 01 | 3764 | APCG | 110 | 07 | ACT | Open | Computer-Assisted Art I | Clark,Adam D | 26 | 0 | TR | 1100AM 1250PM |
OCNL 251 | C1 | ||
| E | 01 | 3765 | APCG | 110 | 08 | ACT | Open | Computer-Assisted Art I | Clark,Adam D | 26 | 0 | TR | 200PM 350PM |
OCNL 251 | C1 | ||
| N | APCG | 112 | 01 | LEC | Open | Digital Photography | 3 | Pereira,Frank L | 52 | 0 | MW | 1000AM 1050AM |
OCNL 254 | ||||
| E | 01 | 3755 | APCG | 112 | 02 | ACT | Open | Digital Photography | Pereira,Frank L | 26 | 0 | F | 0900AM 1050AM |
OCNL 251 | |||
| E | 01 | 3769 | APCG | 112 | 03 | ACT | Open | Digital Photography | Pereira,Frank L | 26 | 0 | F | 1100AM 1250PM |
OCNL 251 | |||
| N | APCG | 117 | 01 | LEC | Open | Concept Design & Storyboarding | 3 | Pozzi,John P | 99 | 0 | MW | 300PM 350PM |
AYRS 120 | ||||
| E | 01 | 3767 | APCG | 117 | 02 | ACT | Open | Concept Design & Storyboarding | Pozzi,John P | 25 | 0 | F | 0900AM 1050AM |
OCNL 241 | |||
| E | 01 | 3768 | APCG | 117 | 03 | ACT | Open | Concept Design & Storyboarding | Pozzi,John P | 25 | 0 | F | 1100AM 1250PM |
OCNL 241 | |||
| E | 01 | 3782 | APCG | 117 | 04 | ACT | Open | Concept Design & Storyboarding | Clark,Adam D | 25 | 0 | F | 200PM 350PM |
OCNL 241 | |||
| E | 01 | 6086 | APCG | 117 | 05 | ACT | Open | Concept Design & Storyboarding | Pozzi,John P | 25 | 0 | F | 200PM 350PM |
OCNL 251 | |||
| N | APCG | 180 | 01 | LEC | Open | Scripting & Prog for Comp Grph | 3 | Steinback,Clarke H | 49 | 0 | MW | 0900AM 0950AM |
BUTE 103 | ||||
| E | 01 | 6092 | APCG | 180 | 02 | ACT | Open | Scripting & Prog for Comp Grph | Steinback,Clarke H | 24 | 0 | MW | 1100AM 1150AM |
OCNL 251 | |||
| E | 01 | 6093 | APCG | 180 | 03 | ACT | Open | Scripting & Prog for Comp Grph | Steinback,Clarke H | 24 | 0 | MW | 200PM 250PM |
OCNL 251 | |||
| N | APCG | 330 | 01 | DIS | Open | 3-D Computer Modeling | 3 | Pereira,Frank L | 75 | 0 | M | 200PM 250PM |
OCNL 254 | ||||
| E | 01 | 3762 | APCG | 330 | 02 | ACT | Open | 3-D Computer Modeling | Pereira,Frank L | 26 | 0 | MW | 300PM 450PM |
OCNL 251 | |||
| E | 01 | 3763 | APCG | 330 | 03 | ACT | Open | 3-D Computer Modeling | Pereira,Frank L | 26 | 0 | MW | 500PM 615PM |
OCNL 251 | |||
| E | 01 | 6087 | APCG | 330 | 04 | ACT | Open | 3-D Computer Modeling | 25 | 0 | TR | 200PM 350PM |
OCNL 241 | ||||
| N | APCG | 340 | 01 | DIS | Open | Computer Animation | 3 | Pozzi,John P | 50 | 0 | M | 1200PM 1250PM |
OCNL 254 | ||||
| E | 01 | 3777 | APCG | 340 | 02 | ACT | Open | Computer Animation | Pozzi,John P | 25 | 0 | TR | 0900AM 1050AM |
OCNL 241 | |||
| E | 01 | 5992 | APCG | 340 | 03 | ACT | Open | Computer Animation | Pozzi,John P | 25 | 0 | TR | 1200PM 150PM |
OCNL 241 | |||
| E | 3775 | APCG | 345 | 01 | LEC | Open | Adv Animation Pre-Production | 3 | Vertolli,Richard A | 30 | 0 | MW | 500PM 615PM |
OCNL 237 | |||
| N | APCG | 370 | 01 | LEC | Open | Video Game Development | 3 | Steinback,Clarke H | 52 | 0 | MW | 100PM 150PM |
OCNL 254 | ||||
| E | 01 | 3780 | APCG | 370 | 02 | ACT | Open | Video Game Development | Thayer,Alisha L | 26 | 0 | TR | 400PM 450PM |
OCNL 251 | |||
| E | 01 | 3781 | APCG | 370 | 03 | ACT | Open | Video Game Development | Thayer,Alisha L | 26 | 0 | TR | 500PM 550PM |
OCNL 251 | |||
| E | 3770 | APCG | 389 | 01 | SUP | Full | Industry Internship | 3 | Steinback,Clarke H | 0 | 0 | TBA | |
||||
| E | 3771 | APCG | 389 | 02 | SUP | Open | Industry Internship | 3 | Vertolli,Richard A | 6 | 0 | TBA | |
||||
| Permission required to register. Contact the Class Instructor regarding procedures. | |||||||||||||||||
| E | 3778 | APCG | 491 | 01 | LEC | Open | Portfolio | 1 | Steinback,Clarke H | 49 | 0 | F | 100PM 150PM |
OCNL 254 | |||
| N | APCG | 495 | 01 | DIS | Open | Advanced Production | 3 | Steinback,Clarke H | 35 | 0 | F | 200PM 250PM |
OCNL 254 | ||||
| Video Game Project Video Game Project | |||||||||||||||||
| E | 01 | 3785 | APCG | 495 | 02 | ACT | Open | Advanced Production | Thayer,Alisha L | 35 | 0 | TR | 600PM 750PM |
OCNL 251 | |||
| Video Game Project | |||||||||||||||||
| E | 3772 | APCG | 499 | 01 | SUP | Open | Special Problems | 3 | Steinback,Clarke H | 15 | 0 | TBA | |
||||
| N | APCG | 545 | 01 | LEC | Open | Adv Animation Post-Production | 3 | Pozzi,John P | 30 | 0 | W | 200PM 250PM |
OCNL 254 | ||||
| E | 01 | 5994 | APCG | 545 | 02 | ACT | Open | Adv Animation Post-Production | Pozzi,John P | 30 | 0 | MW | 0900AM 1050AM |
OCNL 241 | |||